Reimagining the car showroom experience with a phygital app

The digital innovation arm of the motorcycle manufacturer, TVS Motor, wanted to create a B2B2C product to shake up the automobile retail space.

From this base, we conceptualised 6 individual products across the 5 main points of the car buying journey.

This case study only shows the showroom part of the suite of apps we created, and focuses on my design approach.

Timeline

2021 -2022

What we shipped

A POC tablet app for car showroom.

My Role

Lead Designer

SKILLS

Research
Rapid Prototyping
UX/UI Design

Context

The digital innovation arm of the motorcycle manufacturer, TVS Motor, wanted to create a B2B2C product to shake up the automobile retail space.

From this base, we conceptualised 6 individual products across the 5 main points of the car buying journey.

This case study focuses on the showroom part of the suite of apps we created.

Disclaimer: My team was not affiliated to BMW. We worked with local dealers and used a BMW 520 as a POC model.

Research

Based on secondary research and interviews with buyers, salespeople, and dealers, we realised that in order for the product to succeed, dealers and salespeople needed more than better customer experience.

We thus focused on creating a versatile product that could be used a sales engagement tool, self-service solution at roadshows, and learning guide for new vehicles.

We sat down with car salespeople to understand their needs and modus operandi, and to map out their workflows

We sat down with car salespeople to understand their needs and modus operandi, and to map out their workflows

We sat down with car salespeople to understand their needs and modus operandi, and to map out their workflows

Onsite research with one of our clients in Indonesia

Onsite research with one of our clients in Indonesia

Onsite research with one of our clients in Indonesia

When possible, we deep-drived and documented business processes. This allowed us to understand the inner workings of customer organisations, and the challenges potential users faced

When possible, we deep-drived and documented business processes. This allowed us to understand the inner workings of customer organisations, and the challenges potential users faced

When possible, we deep-drived and documented business processes. This allowed us to understand the inner workings of customer organisations, and the challenges potential users faced

In Singapore, I organised and led a 15 participant study on car buying experiences. The findings were relative consistent with consumer experiences in India and Indonesia

In Singapore, I organised and led a 15 participant study on car buying experiences. The findings were relative consistent with consumer experiences in India and Indonesia

In Singapore, I organised and led a 15 participant study on car buying experiences. The findings were relative consistent with consumer experiences in India and Indonesia

Exploring Possibilities

To design for a new experience in the showroom, we conducted various ideation activities like group brainstorming, bodystorming and onsite prototyping.

The tablet quickly emerged as the format of choice as as its portability suited the fluidity of a car viewing experience, it provided enough screen space to be seen from an arm's length, and it was at affordable price point for car dealers.

I ran online Design Workshops with my team members as we were a remote team during Covid

I ran online Design Workshops with my team members as we were a remote team during Covid

I ran online Design Workshops with my team members as we were a remote team during Covid

A bodystorming excercise where we interviewed car owners what they looked out for when viewing a car. Here, we are pretending the table is the car.

A bodystorming excercise where we interviewed car owners what they looked out for when viewing a car. Here, we are pretending the table is the car.

A bodystorming excercise where we interviewed car owners what they looked out for when viewing a car. Here, we are pretending the table is the car.

We tried out different paper prototypes in our partner's car. Here, my Lead Dev is giving feedback on screen placement.

We tried out different paper prototypes in our partner's car. Here, my Lead Dev is giving feedback on screen placement.

We tried out different paper prototypes in our partner's car. Here, my Lead Dev is giving feedback on screen placement.

Based on in-car testing, we shortlisted places to place a screen during a test ride, as well as the tappable areas based on a driver's hand position and scanning patterns. The test ride would be phrased out eventually.

Based on in-car testing, we shortlisted places to place a screen during a test ride, as well as the tappable areas based on a driver's hand position and scanning patterns. The test ride would be phrased out eventually.

Based on in-car testing, we shortlisted places to place a screen during a test ride, as well as the tappable areas based on a driver's hand position and scanning patterns. The test ride would be phrased out eventually.

The original interaction concept was to use the car as a responsive interface. Sadly, after 2 months of trying, the technology proved not to be sustainable, so this mode of interaction was abandoned.

The original interaction concept was to use the car as a responsive interface. Sadly, after 2 months of trying, the technology proved not to be sustainable, so this mode of interaction was abandoned.

The original interaction concept was to use the car as a responsive interface. Sadly, after 2 months of trying, the technology proved not to be sustainable, so this mode of interaction was abandoned.

With the car as interface no longer an option, we pivoted to using a tablet as the main device of interaction. AR was ruled out because of a product decision.

With the car as interface no longer an option, we pivoted to using a tablet as the main device of interaction. AR was ruled out because of a product decision.

With the car as interface no longer an option, we pivoted to using a tablet as the main device of interaction. AR was ruled out because of a product decision.

Building around Phyigital Exploration

Fundamental to the interaction design was encouraging car buyers to make full use of the car in front of them, while taking advantage of what a digital medium could offer.

With this direction, we tried several approaches, such as supporting feature discovery through digital and physical means, and enabling people to see how the car would behave under different scenarios.

An early exploration. Through imagery and prompts in the digital copy, we prompt users to interact with their car as a physical object.

An early exploration. Through imagery and prompts in the digital copy, we prompt users to interact with their car as a physical object.

An early exploration. Through imagery and prompts in the digital copy, we prompt users to interact with their car as a physical object.

Screen capture from the actual POC. If the default resolution is too low, adjust it directly with YouTube's player.

Screen capture from the actual POC. If the default resolution is too low, adjust it directly with YouTube's player.

Screen capture from the actual POC. If the default resolution is too low, adjust it directly with YouTube's player.

Safety features helped made sales, but were often too dangerous or impossible to demonstrate the showroom and test drive. The digital medium enables us to showcase them easily while keeping customers safe.

Safety features helped made sales, but were often too dangerous or impossible to demonstrate the showroom and test drive. The digital medium enables us to showcase them easily while keeping customers safe.

Safety features helped made sales, but were often too dangerous or impossible to demonstrate the showroom and test drive. The digital medium enables us to showcase them easily while keeping customers safe.

Here, we replicated the instrument cluster of the test vehicle to showcase various road scenarios.

Here, we replicated the instrument cluster of the test vehicle to showcase various road scenarios.

Here, we replicated the instrument cluster of the test vehicle to showcase various road scenarios.

We also supported visual search as it was the most intuitive way to search for buyers of new cars.

We also supported visual search as it was the most intuitive way to search for buyers of new cars.

We also supported visual search as it was the most intuitive way to search for buyers of new cars.

Deal Negotiation

To better support salespeople through their showroom sales process, we incorporated features to aid the deal negotiation process into the showroom app.

In this part of the journey, the UI was switched to light to facilitate financial discussions, project a sense of transparency, but also adapt to the change in physical environment.

Outcome

The POC was well-received by our partners and car buyers, but we stopped development due to the lack of scalability.

Building on the lessons learnt, we pivoted to other products, such as a customised digital brochure and a CRM for salespeople.

A sample of the components we created to collect different types of data from customers. The Loan Calculator for instance, tells us about their ability to pay, while the duration of interaction with various product-related content tells us which parts they were most interested in.

A sample of the components we created to collect different types of data from customers. The Loan Calculator for instance, tells us about their ability to pay, while the duration of interaction with various product-related content tells us which parts they were most interested in.

A sample of the components we created to collect different types of data from customers. The Loan Calculator for instance, tells us about their ability to pay, while the duration of interaction with various product-related content tells us which parts they were most interested in.

Another product we designed was a CRM app that informed salespeople on when and how to follow up with customers. It was simultaneously meant as a tool for dealers to gain clarity of the leads their salespeople were pursuing. To make the system work, I had to engineer how we could increase user adoption among salespeople.

Another product we designed was a CRM app that informed salespeople on when and how to follow up with customers. It was simultaneously meant as a tool for dealers to gain clarity of the leads their salespeople were pursuing. To make the system work, I had to engineer how we could increase user adoption among salespeople.

Another product we designed was a CRM app that informed salespeople on when and how to follow up with customers. It was simultaneously meant as a tool for dealers to gain clarity of the leads their salespeople were pursuing. To make the system work, I had to engineer how we could increase user adoption among salespeople.

From my teammates

"Building a 0-1 product is never easy, but Sebastien was an invaluable asset to the team, making significant contributions to design, research and the product vision. I was particularly impressed by Sebastien's ability to quickly grasp complex issues, respond to them intelligently, and translate them into interesting designs and features."

Beavan Chua

Senior Product Manager, Carro | He was the PM on this project

"Building a 0-1 product is never easy, but Sebastien was an invaluable asset to the team, making significant contributions to design, research and the product vision. I was particularly impressed by Sebastien's ability to quickly grasp complex issues, respond to them intelligently, and translate them into interesting designs and features."

Beavan Chua

Senior Product Manager, Carro | He was the PM on this project

"Building a 0-1 product is never easy, but Sebastien was an invaluable asset to the team, making significant contributions to design, research and the product vision. I was particularly impressed by Sebastien's ability to quickly grasp complex issues, respond to them intelligently, and translate them into interesting designs and features."

Beavan Chua

Senior Product Manager, Carro | He was the PM on this project

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